/* ---------------- Phase 10 Tracker ---------------- This program helps the user keep track of a game of Phase 10 as it is being played. It will keep track of players and their scores over the course of the game, inferring which phase they are on based on their score. To use the program, first you will input the first names of all of the players, seperated by spaces. Then, after each round is finished, you will enter the score of each player's hand, again seperated by spaces and in the same order that the names were supplied. */ package phase10 import "core:fmt" main :: proc() { // Prompt for names buf: [2048]byte names := getNames(buf[:]) defer delete(names) // Create game game: Game for name in names { addPlayer(&game, name) } defer deleteGameData(&game) // Clean up game data // Main game loop printGame(&game) winner: int = -1 for winner == -1 { addScores(&game) updatePhasesByScores(&game) // fmt.println(game) printGame(&game) winner = checkWinner(&game) } // Print winner fmt.printfln( "%v wins! They had %v points!", game.names[winner], getScore(&game, winner) ) exportGame(&game, "game.csv") }